Ricochlime

com.adilhanney.ricochlime
by Zapstore _@zapstore.dev

Republished from GitHub / F-Droid by the Zapstore main account.

Ricochlime is a game where you attack the advancing monsters with your ricocheting projectiles. The game is made with the Flame game engine and Flutter.

First release: Sep 4, 2025, 13 total releases.

Most recent release: Aug 4, 2026.

Repo

Appears in 1 app stack.

0 sats / 0 zaps received in the past year.

Sats Received

Underlying data available via MCP: app_zaps, app_releases.

Zap Count

Underlying data available via MCP: app_zaps, app_releases.

Releases

  • Aug 4, 2026 1.14.0
    - Minor maintenance updates, no functional changes - Updated Flutter from 3.41 to 3.44 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.13.1...v1.14.0
  • Apr 14, 2026 1.13.1
    - Removed some unneeded audio libraries **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.13.0...v1.13.1
  • Jan 14, 2026 1.12.4 Release page →
    - Game music is paused when the game is backgrounded. - Improved Flathub listing with more URLs and screenshot captions. - Fixed the `remove_wasm_libs.sh` patch. #68 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.12.3...v1.12.4
  • Jan 14, 2026 v1.12.4 Release page →
    - Game music is paused when the game is backgrounded. - Improved Flathub listing with more URLs and screenshot captions. - Fixed the `remove_wasm_libs.sh` patch. #68 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.12.3...v1.12.4
  • Jan 13, 2026 v1.12.3 Release page →
    - Reduced app size by removing unused icons - Fixed arm64 linux builds https://github.com/alnitak/flutter_soloud/pull/395 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.12.2...v1.12.3
  • Jan 12, 2026 v1.12.2 Release page →
    - Reduced app size by optimizing audio files. **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.12.1...v1.12.2
  • Jan 12, 2026 v1.12.1 Release page →
    - Reduced app size by removing web-specific code #68 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.12.0...v1.12.1
  • Jan 10, 2026 v1.12.0 Release page →
    - Added a sound effect for when a monster gets hit. #48 - A loading bar will be briefly shown when you open the app. **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.14...v1.12.0
  • Dec 28, 2025 v1.11.14 Release page →
    - Migrated AppImage builds to the `linuxdeploy` tool instead of the unmaintained `appimage-builder`. **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.13...v1.11.14
  • Dec 13, 2025 v1.11.13 Release page →
    - Same as v1.11.12 but with a potential fix for #65 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.12...v1.11.13
  • Dec 12, 2025 v1.11.12 Release page →
    - Added some margins to allow for the Android back gesture - Fixed alignment of the coin count text **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.11...v1.11.12
  • Nov 4, 2025 v1.11.11 Release page →
    - Minor upstream improvements - Reduced the titlebar size on Linux by always using server-side decorations **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.10...v1.11.11
  • Sep 4, 2025 v1.11.10+1 Release page →
    - Rerelease of v1.11.10 but with a fix for F-Droid builds #63 **Full Changelog**: https://github.com/adil192/ricochlime/compare/v1.11.10...v1.11.10+1