GameNative
app.gamenative
Zapstore _@zapstore.dev Republished from GitHub / F-Droid by the Zapstore main account.
GameNative lets you sign into your Steam, Epic, GOG and Amazon accounts, download your games directly to your Android device, and start playing natively with full cloud save support (no streaming - the game runs locally on your device through PC translation).
First release: Mar 15, 2026, 9 total releases.
Most recent release: Sep 13, 2026.
Appears in 1 app stack.
0 sats / 0 zaps received in the past year.
Sats Received
Underlying data available via MCP: app_zaps, app_releases.
Zap Count
Underlying data available via MCP: app_zaps, app_releases.
Releases
- Sep 13, 2026 1.2.1## Downloads - **`gamenative-v1.2.1.apk`** — Standard build. Recommended for most users. - **`gamenative-v1.2.1-legacy-xr.apk`** — XR build for Quest headsets. ## What's Changed ### Added after prerelease * Fix Steam Input config generation for games with an "In Game Actions" manifest in https://github.com/utkarshdalal/GameNative/pull/1894 * Hide platform-hidden Steam and GOG games from the library by @whatobiplays in https://github.com/utkarshdalal/GameNative/pull/1796
More…
* fix: power control profile selection problem by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1900 * Add relative mouse input option for Shooter Mode by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1891 * Allow for choosing which steam family library copy to use (DLCs etc) by @5TXdYWK in https://github.com/utkarshdalal/GameNative/pull/1707 * Persist libredirect and faster external loading in default config in https://github.com/utkarshdalal/GameNative/pull/1916 * Reduce AI debugging popups in https://github.com/utkarshdalal/GameNative/pull/1917 * Fix OpenComposite AppType 3 errors for XR build in https://github.com/utkarshdalal/GameNative/pull/1908 * Allow a custom executable path outside the A: drive in https://github.com/utkarshdalal/GameNative/pull/1918 * Fix bat launches in https://github.com/utkarshdalal/GameNative/pull/1920 * Made AI debugging much more accurate in https://github.com/utkarshdalal/GameNative/pull/1922 * Add a Hide AI features toggle in https://github.com/utkarshdalal/GameNative/pull/1923 * Add FEX 2609 to the component manifestin https://github.com/utkarshdalal/GameNative/pull/1929 * Improve data accuracy for known configs and compatibility badges in https://github.com/utkarshdalal/GameNative/pull/1928 ### From prerelease * Fixed performance regression from FPS limiter (in games like Mewgenics) in https://github.com/utkarshdalal/GameNative/pull/1862 * Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in https://github.com/utkarshdalal/GameNative/pull/1865 * Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in https://github.com/utkarshdalal/GameNative/pull/1864 * Added opt-in AI debugging for getting games running in https://github.com/utkarshdalal/GameNative/pull/1877 * Added initial support for XR games for Quest in the XR builds by @TheReal-Flo and me in https://github.com/utkarshdalal/GameNative/pull/1879 * Added back Nexus Mods integration (no need to manually add mods) by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1850 * Add configurable gyro aiming and tilt steering by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1882 * Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in https://github.com/utkarshdalal/GameNative/pull/1881 * Add a Curated 4:3 filter to the Steam library (for RP Nova) by @Producdevity in https://github.com/utkarshdalal/GameNative/pull/1786 * Added Steam achievements viewer by @phobos665 and @VinceBT in https://github.com/utkarshdalal/GameNative/pull/1695 * Fix portrait mode - game runs at top of screen by @pacoa-kdbg in https://github.com/utkarshdalal/GameNative/pull/1800 * Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in https://github.com/utkarshdalal/GameNative/pull/1863 * Don't treat composite HID keyboards as game controllers by @mbarchein in https://github.com/utkarshdalal/GameNative/pull/1839 * Add simultaneous and sequential multi-action bindings by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1833 * fix(input): pair complementary Joy-Con controllers by @eve-ai-dev in https://github.com/utkarshdalal/GameNative/pull/1870 * Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in https://github.com/utkarshdalal/GameNative/pull/1883 * Let users customize library tabs by @jmarti326 in https://github.com/utkarshdalal/GameNative/pull/1799 * fix(): resolve epic games multi-save by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1790 * URI Implementation by @ShadowFungi in https://github.com/utkarshdalal/GameNative/pull/1781 * Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by @Wavewash in https://github.com/utkarshdalal/GameNative/pull/1888 ## New Contributors * @pacoa-kdbg made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1800 * @mbarchein made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1839 * @Producdevity made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1786 * @eve-ai-dev made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1870 * @ShadowFungi made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1781 * @Wavewash made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1888 * @whatobiplays made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1796 * @5TXdYWK made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1707 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v1.2.0...v1.2.1 - Aug 25, 2026 1.2.0## Downloads - **`gamenative-v1.2.0.apk`** — Standard build. Recommended for most users. - **`gamenative-v1.2.0-legacy-xr.apk`** — XR build for Quest headsets. ## What's Changed ### Added since prerelease * Allow .bat files in container executable path dropdown in https://github.com/utkarshdalal/GameNative/pull/1837 * Fix custom games regression in https://github.com/utkarshdalal/GameNative/pull/1844
More…
* Fix issues due to power control being enabled by default by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1845 * Improved performance in XR release in https://github.com/utkarshdalal/GameNative/pull/1846 * Added new turnips, new fex, new box64, new wowbox64 in https://github.com/utkarshdalal/GameNative/pull/1847 * Fix Open Container file copy crashes in Wine by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1784 * fix: handle lateinit exception in power manager by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1848 * Fix games breaking after verifying while using Bionic Steam in https://github.com/utkarshdalal/GameNative/pull/1856 ### From prerelease * feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1698 * Significant speed up to external storage loading https://github.com/utkarshdalal/GameNative/pull/1779 * Allow inviting users to games using Steam overlay when Bionic Steam enabled in https://github.com/utkarshdalal/GameNative/pull/1783 * Fixes for Quest - games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by @moi952 in https://github.com/utkarshdalal/GameNative/pull/1831 * Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in https://github.com/utkarshdalal/GameNative/pull/1819 * Fixed installing games on external storage for GOG and Epic in https://github.com/utkarshdalal/GameNative/pull/1829 * Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in https://github.com/utkarshdalal/GameNative/pull/1829 * Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in https://github.com/utkarshdalal/GameNative/pull/1829 * Add in-app community config browser by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1782 * Support custom games on the modern build without all-files access in https://github.com/utkarshdalal/GameNative/pull/1798 * Add favorites tab by @jmarti326 in https://github.com/utkarshdalal/GameNative/pull/1712 * Fixed bug where local saves were lost in https://github.com/utkarshdalal/GameNative/pull/1801 * Fix gametime tracking in https://github.com/utkarshdalal/GameNative/pull/1803 * Optimize download performance for external storage by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1785 * Fix fps limiting on non-directx games (eg Balatro, Brotato) in https://github.com/utkarshdalal/GameNative/pull/1820 * Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1822 * Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1824 * Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1793 * Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1730 * Fix touch D-pad remapping for shared-axis inputs by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1788 * Fix mouse dragging in Crushed in Time by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1809 * Make membership popups less frequent in https://github.com/utkarshdalal/GameNative/pull/1827 * stretched spinner fix by @abesmon in https://github.com/utkarshdalal/GameNative/pull/1794 * Support Look-through buttons outside shooter mode by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1787 * Add depot fetching progress indicator by @jamierajewski in https://github.com/utkarshdalal/GameNative/pull/1775 * fix: gog game install path detection to prefer stored value by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1808 * Added bionic steam client gamefixes for Whisk and Whisk Demo in https://github.com/utkarshdalal/GameNative/pull/1813 * Fix broken star history chart in README by @SimonFoobar648 in https://github.com/utkarshdalal/GameNative/pull/1826 * Improved personalized recommendations + disclosure in https://github.com/utkarshdalal/GameNative/pull/1828 * fix: match app language of the string resource in SteamService by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1817 * Add configurable radial menu for controls by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1709 ## New Contributors * @abesmon made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1794 * @jamierajewski made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1775 * @SimonFoobar648 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1826 * @jmarti326 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1712 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v1.1.1...v1.2.0 - Jul 26, 2026 1.1.1## Downloads - **`gamenative-v1.1.1.apk`** — Standard build. Recommended for most users. - **`gamenative-v1.1.1-legacy-xr.apk`** — XR build for Quest headsets. ## What's Changed ### Added after prerelease * Updated wrapper-gamenative with leegao's latest changes (support more non-Adreno GPUs) by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1771 * fix controller focus on common screens (library screen and library app screen) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1747
More…
* fix carousel view in https://github.com/utkarshdalal/GameNative/pull/1748 * Fix wrong branch size in install dialog in https://github.com/utkarshdalal/GameNative/pull/1738 * Fix controllers when keyboard and mouse attached by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1770 * fix: skip directinput and directinput8 components extraction by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1744 * Fix Workshop Mods for YOMI:HUSTLE when using bionic steam by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1746 * Let users launch past multiple pending cloud operations by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1749 * Gamefix for Forza Horizon 4 by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1755 * Remove Personal Nexus API Keys and Temporarily Disable Nexus Support by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1763 * Add Local Mod Import Support by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1767 * Fixed external storage on modern build by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1768 ### From prerelease - Added wrapper-gamenative to support dx12 on Mali and Exynos devices in https://github.com/utkarshdalal/GameNative/pull/1668 - Add Nexus Mods support by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1545 - Add Multi controller support by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1578 - Fixed carousel view, allow installing branches without downloading full game first in https://github.com/utkarshdalal/GameNative/pull/1711 - fix & improve bionic steam by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1687 - Fix ANRs when opening sidebar in-game by consolidating PulseAudio operations by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1663 - fix: large steam library crash & ANR on loading first-time Steam library by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1653 - Fix achievement notifications not showing by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1670 - feat: Add Steam collections by @VinceBT in https://github.com/utkarshdalal/GameNative/pull/1633 - fix: Optimize GOG and EPIC download by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1649 - Fix Rain World Workshop mod activation by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1662 - Fix Oxygen Not Included Workshop mods by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1682 - Allow uninstall of corrupted steam games in https://github.com/utkarshdalal/GameNative/pull/1681 - Add an animated focus ring across the library and in-game UI by @VinceBT in https://github.com/utkarshdalal/GameNative/pull/1655 - Fix clipping of the blur effect on the boot splash screen by @jonathan-dd in https://github.com/utkarshdalal/GameNative/pull/1642 - feat(): achievement sound on unlock by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1671 - Disable adrenotoolsTurnip for XR build in https://github.com/utkarshdalal/GameNative/pull/1679 - fix: Refactor AppScreenContent optionsMenu parameter to List by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1689 - Improve Shooter Mode runtime controls and settings by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1641 - Fall back to English depots for unavailable languages by @VinceBT in https://github.com/utkarshdalal/GameNative/pull/1659 - fix: Small adjustment to fix epic offline mode caching. by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1566 - Add per-control appearance customization by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1672 - Recommendations/discover page by in https://github.com/utkarshdalal/GameNative/pull/1676 - Fix orphaned cloud saves (ones that were never downloaded because of offline boot) by in https://github.com/utkarshdalal/GameNative/pull/1713 - Improve controller editor visibility and Xbox shoulder labels by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1697 ## New Contributors * @jonathan-dd made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1642 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v1.1.0...v1.1.1 - Jul 1, 2026 1.1.0## Downloads - **`gamenative-v1.1.0.apk`** — Standard build (Android 8–14). Recommended for most users. - **`gamenative-v1.1.0-xr.apk`** — Quest/VR sideload build. Legacy storage with all-files access and D drive support, forced landscape. Sideload only (not for the store). ## What's Changed Added since prerelease: * ASR: rename lib, add fence and color format conversion to prevent surfaceflinger crash by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1620 * fix Steam in China: javasteam query params handling by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1652 * Fix: Clear needs unpack flag for non-steam games (fixes constant mono install) by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1638
More…
* fix: GOG cloud save upload to prevent redundant transfers by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1637 * Added changes to make app more navigable by controller in https://github.com/utkarshdalal/GameNative/pull/1646 * apply gmem automatically for adreno 710, 720, 732 to reduce glitches in https://github.com/utkarshdalal/GameNative/pull/1656 * Updated Steam/Epic/GOG notifications to correctly show background download notification in https://github.com/utkarshdalal/GameNative/pull/1621 * Added default turnip driver for A12 devices (Retroid Pocket Classic) in https://github.com/utkarshdalal/GameNative/pull/1647 * Added back delete container for installed games in https://github.com/utkarshdalal/GameNative/pull/1648 * Prevent audio resume when exiting from QuickMenu that caused ANR by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1635 * Fix recently played library sort by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1509 * Fixed brightness manager in quick action menu by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1623 * Add missing strings across all languages by @VinceBT in https://github.com/utkarshdalal/GameNative/pull/1625 From prerelease: - Added more granular device compatibility data so you know which games will work well on your device in https://github.com/utkarshdalal/GameNative/pull/1568 - Massive improvements to Pulse audio - now reliable and low-latency by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1574 - Added SurfaceFlinger renderer option - reduces latency, increases FPS by @AndreVto (based off @StevenMXZ's work) in https://github.com/utkarshdalal/GameNative/pull/1582 - Massive improvements to Bionic Steam Client - now works reliably for DRM, online connection, DLC - but only on Proton 10, and online play may not always work - Stopped infinite "Handling DRM" bug in https://github.com/utkarshdalal/GameNative/pull/1575 - Fixed usb storage not being detected in https://github.com/utkarshdalal/GameNative/pull/1585 - Added hero image to booting splash screen by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1587 - Fix slowdowns faced when using onscreen controller by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1592 - Created build for Quest in https://github.com/utkarshdalal/GameNative/pull/1580 - Fix Slay the Spire workshop mod launching by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1589 - Add custom games user-supplied cover image support by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1494 - Make driver and DXVK lists searchable by @Smithsonian1974 in https://github.com/utkarshdalal/GameNative/pull/1558 - Fixed case-sensitive cloud saves (eg Disco Elysium for Epic Games) by @phobos665 & me in https://github.com/utkarshdalal/GameNative/pull/1598 - Fixed GOG cloud saves for games that don't have client id like Dead Cells in https://github.com/utkarshdalal/GameNative/pull/1596 - fix: handle steam 0B depot download (fix recent update of Vampire Survivors DLC) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1590 - Fixed games that stopped working in v0.9.2: removed 2022 vcredists from preinstall steps in https://github.com/utkarshdalal/GameNative/pull/1571 - Allow reusing active games from frontend instead of launching new ones in https://github.com/utkarshdalal/GameNative/pull/1605 - Added gamefix for subnautica 2 in https://github.com/utkarshdalal/GameNative/pull/1572 - Fixed several app not responding issues by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1603 - add How Long To Beat stats strip to game pages by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1282 - Fix keyboard Esc quick menu shortcut by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1532 - Fix: add Exynos HUD fallbacks by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1573 - feat: Add QAM display brightness control by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1525 - Add Hold Mouse Button While Touching gesture option by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1513 - Add relative touchscreen drag movement option by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1544 - Fix shooter mode touch-side joystick routing by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1534 - fix: steamservice crash on pic requests by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1548 - feat: custom game import as Steam based on PrefManager toggle in Settings by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1531 - Allow installation of full steam client after bionic client is enabled in https://github.com/utkarshdalal/GameNative/pull/1552 - Updated winhandler and evshim to fix freezes in https://github.com/utkarshdalal/GameNative/pull/1553 - feat: Improve Epic game download performance and reliability by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1554 - fix: pulseaudio always extract, update apache-compress version by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1556 - Allow ad-hoc signed builds of PRs by number in https://github.com/utkarshdalal/GameNative/pull/1561 - fix: allow scrcpy motion event to move mouse by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1567 - Fix installs on fresh SD cards in https://github.com/utkarshdalal/GameNative/pull/1594 - Add DXVK sarek 1.12.0 by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1588 - fix(l10n): complete Korean localization by @sampple-korea in https://github.com/utkarshdalal/GameNative/pull/1559 - Return empty defaults when ImageFs metadata files exist but are empty by @Smuger in https://github.com/utkarshdalal/GameNative/pull/1565 - Fixed capsule art for GOG games in https://github.com/utkarshdalal/GameNative/pull/1597 - Add touchscreen keyboard and inverted pan actions by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1522 - Repeat physical controller scroll bindings while held by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1602 - Fix: Adding custom games from USB OTG drives silently fails by @sam1am in https://github.com/utkarshdalal/GameNative/pull/1520 - Add dinput override by @raynoxu1337 in https://github.com/utkarshdalal/GameNative/pull/1495 - Fix Exit Game ANR from rumble futex teardown race by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1607 ## New Contributors * @sampple-korea made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1559 * @Smuger made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1565 * @Smithsonian1974 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1558 * @sam1am made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1520 * @raynoxu1337 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1495 * @VinceBT made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1625 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v1.0.0...v1.1.0 - Jun 6, 2026 1.0.0## Downloads - **`gamenative-v1.0.0.apk`** — Standard build (Android 8–14). Recommended for most users. ## What's Changed ### Added after prerelease * fixed controller not working on glibc + other controller issues by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1502 * Update default configs for devices so more games work out of the box by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1521 * fixes for bionic steam client (remove crashes) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1505 * Fix Darkest Dungeon Workshop mod handling by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1500
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* Improve game pause/resume timing and synchronization by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1506 * Add ALT + ENTER control action by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1498 * Add more variable preset suggestions by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1497 * fix Vulkan renderer scaling/screen effects by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1503 and me * Fix: Long exe game names not SIGSTOPed due to getting truncate by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1496 * preserve zip payload extensions for Steam workshop by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1523 * fix: update pulseaudio suspend/resume handling by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1527 ### From prerelease * Brought in Vulkan Renderer from Winlator Ludashi (thank you @stevenmxz) - improves performance and input latency * Updated controller implementation by @AndreVto - improves performance and input latency in https://github.com/utkarshdalal/GameNative/pull/1471 * Improvements to LSFG-vk framegen - should work more reliably. @xXJSONDeruloXx brought in lsfg-vk Android layer v1.0.2 * Added modern build of GameNative app for latest version of Android - for Play Store release * Added beta bionic Steam implementation for online play with no Steam client overhead (back up your saves before using it) - by @joshuatam and me * Updated controller implementation - fixes Kingdom Hearts 1.5 + 2.5 ReMIX by @AndreVto * Several pulse audio fixes, reduced latency, reliably pause and resume by @joshuatam * Improve perf HUD temperature sensor accuracy and GPU usage coverage by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1406 * Automatic frontend sync for installed/uninstalled games by @vitormf in https://github.com/utkarshdalal/GameNative/pull/1454 * Fix: Stuck loading screen during Mono/XAudio install by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1395 * Improve shortcut icons - use clientIcon instead of icon for steam shortcuts by @Raxcoms in https://github.com/utkarshdalal/GameNative/pull/1402 * Faster boots - cache Steam save file hashes between syncs by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/1227 * Fix steam playtime not being tracked after sleeping the device or going offline - resend steam presence after reconnect by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1278 * Cap Steam DL size to installSize to avoid gigantic dl size reporting. by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1482 * Allow sign in with Steam Guard TOTP code by @peanut250 in https://github.com/utkarshdalal/GameNative/pull/1241 * Fixed stylus handling in TouchpadView by @ppsz in https://github.com/utkarshdalal/GameNative/pull/1334 * Steam cloud save fix - Two Point Museum works by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/1465 * Epic Offline Mode for offline launches by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1467 * Fixed Steam games showing account name instead of user name by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1492 * Fix games sometimes continuing to run threads in background when paused and eating battery by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1491 * Fix simultaneous dpad and left stick input by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1445 * Fix range button scrolling in touchmode by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1446 * Fix touchscreen click-drag cursor tracking by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1449 * Fix hold gesture mouse click timing by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1450 * fix: clear persona state and hide status picker on sign out by @ben-pearson in https://github.com/utkarshdalal/GameNative/pull/1312 * Show remaining storage space in Storage Manager by @ben-pearson in https://github.com/utkarshdalal/GameNative/pull/1321 * fix: Exclude custom games from compatibility filter by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1412 * chore: fexcore-2605 by @phobos665 and @linkq in https://github.com/utkarshdalal/GameNative/pull/1422 * don't block local launch when remote runs a non-Steam shortcut by @ben-pearson in https://github.com/utkarshdalal/GameNative/pull/1396 * fix: update child windows when parent geometry is changed by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1436 * Fix graphics glitches - Remove TU_DEBUG=deck_emu default. by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1481 * fix: add Korean and Romanian to language switcher, sort by ISO code by @linkq in https://github.com/utkarshdalal/GameNative/pull/1349 * i18n: extract booting splash tips into translatable string resources by @linkq in https://github.com/utkarshdalal/GameNative/pull/1350 * Fix RenPy workshop mod duplication by @Ivantyaj in https://github.com/utkarshdalal/GameNative/pull/1394 * fix: add game fix for Danganronpa 2 (STEAM 413420) by @tlt21 in https://github.com/utkarshdalal/GameNative/pull/1301 * fix(envvars): escape spaces on round-trip; fix crash on save by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1429 * sync offline achievements on reconnect by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1268 * fix: Cleanup/remove unused functions etc. by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1362 * Japanese translation by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1475 * fix: Improve process handling for reliable suspend/resume by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1457 * fix: Pause and resume PerformanceHudView with lifecycle by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1463 * Attempted added support for USB external storage by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1476 * fix Steam ForegroundServiceDidNotStartInTimeException crash by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1485 * fix Steam achievement timestamps by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/1473 * fix(steam/download): close race that hangs Update/Verify at 0% by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1434 ## New Contributors * @Raxcoms made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1402 * @Ivantyaj made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1394 * @ppsz made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1334 * @peanut250 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1241 * @vitormf made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1454 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v0.9.2...v1.0.0 - May 9, 2026 0.9.2## What's Changed * Revert multicontroller support, fix controller issues on 0.9.1 * Epic denuvo support, Hogwarts Legacy working (requires sign out of Epic and back in) * Correct half-texel offset in FSR RCAS sampling by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1386 * Ensure single-depot DLCs are not filtered by language (fixes Skyrim in Japanese) by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1398 * Exclude Steam China depots from download consideration (fixes Eastw ard in Chinese), requires log out and log inof Steam by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1399 * Fixed games showing as 0B if deleted from storage manager, fixed Resume button, other downloading improvements * Fix disabled mouse in Glibc - allow XI2 only on bionic container by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1389
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**Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v0.9.1...v0.9.2 - May 4, 2026 0.9.1## What's Changed ### Added since prerelease * LSFG-VK frame generation integration by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1322 * Fixes for games not appearing, DLC not appearing and some games showing as 0B. * Fixes for offline launches via frontends by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1283 * Fixes for frame rate cap, task manager, FSR fit scaling mode to preserve container aspect ration by @xXJSONDeruloXx * let XI2 throw error on unimplemented opcode (lets EA app install) by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/1354
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* Proton symlink fixes by @unbelievableflavour ### From v0.9.1-prerelease * Added support for Epic EOS DRM and online play (by @phobos665 and me) in #1285 * Added multi-controller support by @bllendev in #1047 * Update wine-mono version to 11.0.0 in installer scripts, fixes online play for some games by @Catpotatos in #1133 * Eliminate random container corruption and wine prefix overwrites by @Catpotatos and me in #1310 * Fixed bug when local Steam saves could be overwritten after playing offline and going online by @jeremybernstein in #1169 * Significant fixes to Steam cloud saves where game had no UFS preset by @joshuatam in #1100 * Multicontroller support by @bllendev in https://github.com/utkarshdalal/GameNative/pull/1261 * Added Ludashi's/Gamehub's HDR (aka "Vivid mode") by @xXJSONDeruloXx in #1106 * Added FSR 1.0 & Scaling Modes by @xXJSONDeruloXx in #1112 * Eliminated infinite booting screens by @jeremybernstein in #1136 * Fixed bug introduced in 0.9.0 hiding Steam games and DLC, enhance DLC display by @joshuatam in #1191 * Fixed bug introduced in 0.9.0 where redists were not downloaded for Steam games by @joshuatam in #1166 * Added GameNative's new custom proton 10 builds by @AndreVto , @joshuatam in #1275 * Made both Epic and GOG downloads from Asia in #1220 * Massive improvements to touchscreen mode and gestures by @Nightwalker743 in #1276 * Fixed audio in games like Skyrim by automatically extracting XAudio DLLs in Proton 10 by @joshuatam in #1184 * Made layouts cutout/notch aware in #1299 * Reduce Application Error 0000065432 by making Unpack Files more aggressive in #1300 * Fix mouse movement in games that use raw mouse input and clipcursor by @AndreVto in #1084 * Add ability to import Steam games via custom paths by @joshuatam in #1066 * Added ability to manually set location for workshop mods by @Nightwalker743 in #1072 * Added task manager in sidebar by @xXJSONDeruloXx in #1121 * Added dialog for known configs with missing components rather than failing silently by @jeremybernstein in #801 * added in-game FPS clamp for quick performance adjustments by @xXJSONDeruloXx in #1081 * Added toggle to enable/disable showing achievements by @phobos665 in #1251 * Add Steam save import and export actions by @xXJSONDeruloXx in #966 * Added fexcore 2604 by @xXJSONDeruloXx in #1170 * Added Box64 0.4.2 by @phobos665 in #1262 * Added new turnip drivers for 8 Elite and 7xx/6xx (26.2.0, fixes UE5 DX12 games) to manifest by @utkarshdalal in #1263 * Added toggle to disable Posthog analytics by @utkarshdalal in #1236 * Added optional in-app game recommendations page by @utkarshdalal in #1235 * Show actionable dialog when Steam session is taken by another device instead of silent crash by @ben-pearson in #1306 * Fixed some Steam games showing container desktop on press play by @kiequoo in #1198 * Fix wrong install size showing for some games by @jeremybernstein in #1054 * Fix Steam cloud saves with unhandled UFS path types and fix save pattern parsing edge cases by @kiequoo in #1157 * Preserve file timestamps during Steam Cloud download by @joshuatam in #1199 * Sync cloud saves immediately after install by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/1264 And many more: * fix: prevent carousel touch loss during pagination by @xXJSONDeruloXx in #1127 * fix: Download support files for gen 2 by @unbelievableflavour in #1130 * gamefix: Added wine env var fix type + fix for stardew by @unbelievableflavour in #1156 * Empty Wine/XDG trash on container shutdown by @jeremybernstein in #1151 * fix: Added additional directory for xna msi by @unbelievableflavour in #1125 * fix: match UFS save file globs case-insensitively by @AnikethanVA in #1183 * feat: Added force cloud sync for GOG + made toasts consistent across platforms by @unbelievableflavour in #812 * Fix library view not updating after game uninstall by @jeremybernstein in #956 * Fix connection banner visibility and slow disconnect detection by @jeremybernstein in #918 * Add reusable INI game fix for Imperivm by @Misazam in #1009 * feat: disable IME extract UI and centralize singleLine keyboard behavior by @jeremybernstein in #1014 * fix: perf hud fps fix for other wrappers by @xXJSONDeruloXx in #1164 * feat: Added option to toggle button hints bar by @unbelievableflavour in #811 * Fix: GOG chunk URL broken when CDN token is in query string by @unbelievableflavour in #1215 * fix: skip spurious conflict when cache wiped but local matches cloud by @jeremybernstein in #1228 * chore(): openApi specs for Gog, Epic & Amazon by @phobos665 in #1234 * gamefix: More fallout game fixes by @unbelievableflavour in #1134 * gamefix: Kingdom hearts 3 (epic) gamefix by @unbelievableflavour in #1161 * fix: kill stale wine processes before launch by @xXJSONDeruloXx in #1195 * fix: GOG cloud save fetch failure handling by @kiequoo in #1201 * feat: Parallelize Steam cloud save downloads by @kiequoo in #1226 * fix: use stored installPath in GOGManager.deleteGame to prevent uninstall failures by @xXJSONDeruloXx in #1255 * Added some changes for rockstar launcher by @utkarshdalal in #1274 * feat/refactor: Improve GOGDownloadManager download efficiency by @joshuatam in #1277 * fix(workshop): force standard Steam UGC path for Tale of Immortal by @linkq in #1260 * Move Touchscreen Mode toggle to in-game sidebar by @Nightwalker743 in #1249 * fix: late release single tap in touchscreen mode to fix clicking in some games by @AndreVto in #1212 * fix: gog download pause / resume handling logic by @joshuatam in #1291 * fix: resolve cloud save path for Danganronpa 2 (app 413420) by @tlt21 in #1297 * Fix: Rounded corners being clipped as rectangles in CompactLibraryTabBar by @sdkahal in #1293 * feat: move Disable Mouse Input to in-game Quick Menu overlay by @ben-pearson in #1267 * fix: keep exit button visible on ultrawide phones by making tab rail scrollable by @xXJSONDeruloXx in #1307 * i18n: update and complete Chinese localizations (zh_CN & zh_TW) by @sdkahal in #1315 * feat: add Show Keyboard extra binding to control editor by @Nightwalker743 in #1271 * fix: Meta Quest 3/3s black screen on Turnip driver by @lvonasek in #1185 * gamefix: Added jazz jack collection args fix by @unbelievableflavour in #1131 * fix: persist screen effects settings per game by @xXJSONDeruloXx in #1108 * refactor: Symlink imagefs_shared home in the variants + migrate old home contents by @unbelievableflavour in #1030 * fix: Missing X11 keysym entries for Num and Caps Lock keys by @Unnvaldr in #1149 * fix: eliminate global symlink dependency in PathType.toAbsPath by @kiequoo in #1305 * Added slay the spire 2 gamefix by @unbelievableflavour in #1160 * Refactor: Moved all gamefixes to gamefixes/types for clear structure by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1217 * fix/feat: allow config dxvk and vkd3d version together by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1083 * fix(workshop): skip ZIP extraction for games that read archives directly by @linkq in https://github.com/utkarshdalal/GameNative/pull/1316 * refactor: Symlink imagefs_shared proton in the variants + migrate old proton versions by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1034 ## New Contributors * @AnikethanVA made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1183 * @Misazam made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1009 * @bllendev made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1047 * @linkq made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1260 * @tlt21 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1297 * @sdkahal made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1293 * @ben-pearson made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1267 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v0.9.0...v0.9.1 - Apr 8, 2026 0.9.0## What's Changed Fixes since prerelease: * Fix touchpad right-click by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/1071 * fix: remove 30s brightness blackout from ambient download overlay by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1086 * add OpenAL Soft Audio support, added presets for WINEDLLOVERRIDES for Quick Audio fixing by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1102 * BCN emulation was hidden from Proton x86_x64 by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1109 * Fix old installs for storage mgr by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1111 * Handle store-specific best configs by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1115 * Reduce GC pressure in CaseInsensitiveFileSystem by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1120
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* Fix crash on game start on Meta Quest by @lvonasek in https://github.com/utkarshdalal/GameNative/pull/1105 * Don't show logged out steam splash when offline by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1138 * Hide local saves only setting by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/1139 Fixes from 0.9.0-prerelease: - Updated Wrapper - initial PowerVR (Pixel 10) GPU support - thanks to @sharpy66 and @Pipetto-crypto - Added "use known config" and automatic best configs for Epic, GOG and Amazon by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/892 - Added Steam workshop implementation by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/977 - Added support for Steam game versions/branches by @morganwalkup in https://github.com/utkarshdalal/GameNative/pull/870 - Added "compatibility" filter by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/813 - Added downloads & storage manager by @xXJSONDeruloXx and @eredisg in https://github.com/utkarshdalal/GameNative/pull/878 - Added carousel layout by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/797 - Fixes for launching from frontends by @jeremybernstein - Fix Steam cloud saves for games like Cult of the Lamb and Blue Revolver - apply UFS rootoverrides for Windows save paths by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/839 - Screensaver for download screen OLED protection by @ObfuscatedVoid in https://github.com/utkarshdalal/GameNative/pull/1017 - fix for games with Steam Input by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/1026 - Samsung DeX support by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/793 - Upload achievements in real-time & custom achievement pop-up placements by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/975 - Fix display of game playtime by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/957 - Preserve settings on Steam logout by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/903 - Winlator ludashi effects by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/803 - Improve boot splash tip readability on dark displays by @nacl-dev in https://github.com/utkarshdalal/GameNative/pull/823 - Launch games in the correct workingDir, fix some cloud saves and no launches by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/775 - Reduces boot time on external storage by @giovannygb in https://github.com/utkarshdalal/GameNative/pull/747 - Fix CursorWindow crash on large Steam libraries by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/961 - add battery temperature metric to performance HUD by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/991 - Nicer amazon images by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1021 - Nicer images for in GOG detail screens by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/998 - Reduce buggy game calculation size (eg in RE4) by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/929 - Adjust color scheme of the External Display Input (on Thor-type devices) by @MayRedBeWithYou in https://github.com/utkarshdalal/GameNative/pull/838 And many more: - Add connector context to XConnectorEpoll logs by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/869 - Fixed a bug with steam 2017 vc redists by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/886 - feat: performance hud customizability, adtl params by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/877 - Fix SD card game detection after crash by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/889 - Added "not logged in" splash screens by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/844 - Update manifest.json by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/879 - Bugfix: Launch deps should be run in offline mode by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/898 - fix: allow downloads over VPN connections by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/882 - Fix Steam WebSocket idle disconnects by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/771 - Fix cold-launch intent race, add failure feedback by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/884 - Fix dpad ordinality on dpad that allows opposing directions to be pressed simultaneously by @iobg in https://github.com/utkarshdalal/GameNative/pull/805 - fix(): update achievement background for better contrast by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/836 - Moved image fetching to custom games by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/810 - fix(): silent hill 4 reg fixes by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/926 - Fix carousel external mouse scrolling and dragging by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/931 - Support old manifest download size format (Assassin's Creed 1 fix) by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/924 - Add Steam cloud saves browser shortcut by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/840 - Feat/perf hud text outline by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/915 - Added launch argument gamefixes by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/930 - Fix intent launch edge cases: two-tier snackbar, offline fallback by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/912 - Fix "Resume" button staying after completed download/update by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/923 - fix: show Steam sign-in in menu after logout by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/790 - refactor: poison Toast and migrate to SnackbarManager by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/851 - Skip symlinks in exe search by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/900 - fix: stabilize carousel cpu perf on idle by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/968 - Fix expired license filtering without JSON string parsing by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/985 - fix: prevent quick menu controller tab focus bounce by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/976 - fix: preserve Steam session state on unexpected auth loss by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/973 - fix: defer intent launches until GOG/Epic/Amazon service is ready by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/987 - feat: allow disabling of cloud saves per game by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/596 - fix: correct FEX_SMC_CHECKS env var to FEX_SMCCHECKS by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/990 - Make images fill their container for library layout: hero by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1003 - feat: add new keyboard QuickMenu navigation keys by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/946 - Added Ubisoft Connect preinstall step by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/921 - feat: add Xbox controller style toggle to swap A↔B and X↔Y button icons by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/958 - fix: verify controller characteristics as detection by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/972 - Fix ControlsProfile binding deserialization by @Nightwalker743 in https://github.com/utkarshdalal/GameNative/pull/979 - Use canonical root for dosdevices (imagefs parent safeguard) by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1029 - Refactored default Proton downloads to launch deps by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/1031 - fix: custom game exit quits app instead of returning to library by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1040 - fix: track axis press state to avoid spurious releases by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/1001 - Fix case-sensitive filesystem creating duplicate directories by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/941 - fix: preserve xconnector waits across suspend interrupts by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/1033 - fix: Steam cloud save sync fixes by @kiequoo in https://github.com/utkarshdalal/GameNative/pull/1044 - fix: prevent quick menu tab debounce when controller active by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/996 - Overlay: show active state on toggle icons, use per-item accent colors by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/873 - Feat & Fix: Environment variables presets + VKD3D_SHADER_MODEL=6_0 set as default + bug fix by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/1104 - fix: add app paths to goldberg config to fix games dlc detection by @joshuatam in https://github.com/utkarshdalal/GameNative/pull/1098 ## New Contributors * @iobg made their first contribution in https://github.com/utkarshdalal/GameNative/pull/805 * @sharpy66 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/904 * @nacl-dev made their first contribution in https://github.com/utkarshdalal/GameNative/pull/823 * @morganwalkup made their first contribution in https://github.com/utkarshdalal/GameNative/pull/870 * @MayRedBeWithYou made their first contribution in https://github.com/utkarshdalal/GameNative/pull/838 * @lvonasek made their first contribution in https://github.com/utkarshdalal/GameNative/pull/1105 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v0.8.1...v0.9.0 - Mar 15, 2026 0.8.1## What's Changed - Added Steam achievement support! - Correctly install prerequisites like VCRedist, PhysX, XNA, etc by @unbelievableflavour - Add quick menu performance HUD overlay by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/777 - Fix bug for Steam downloads where they get stuck on "Resume" in https://github.com/utkarshdalal/GameNative/pull/767 - Fix local saves being overwritten with cloud saves if connection lost during gameplay by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/791 - Fixed infinite booting screens, black screens on boot and improved ability to download contents from our endpoints - Fixes Edit Container crashes on older Android versions by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/753 - Fix external game launches while app is open & avoid pop-ups on external launch by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/759
More…
- Added container config export/import for all platforms by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/649 - Added per-game auto-pause/resume settings by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/746 - Fixed VirGL in Glibc containers - Will enable Mali users to play 2D games in Glibc by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/763 - Fixed touchpad input by @AndreVto in https://github.com/utkarshdalal/GameNative/pull/725 - Added language-support for gen 1 GOG downloader by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/743 - Added language support for Epic (also shrinks game sizes) by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/754 - Replace Toast with Compose Snackbar system by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/697 - Show games on internal and external storage at the same time by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/781 - Allow searching for game titles with diacritics removed by @danbruno in https://github.com/utkarshdalal/GameNative/pull/712 - add fexcore 2603 by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/723 - remove trim for passwords to fix trailing spaces in some user passwords by @phobos665 in https://github.com/utkarshdalal/GameNative/pull/736 - Fix: Closing FileInputStream and BufferedReader on listRunningWineProcesses by @giovannygb in https://github.com/utkarshdalal/GameNative/pull/756 - refactor: deduplicate network connectivity checks by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/648 - Fix app crash in race condition in DownloadInfo ETA by snapshotting speed samples by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/755 - fix: resume immediately when opening keyboard in manual suspend mode by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/779 - Translation into Russian by @Denis11212 in https://github.com/utkarshdalal/GameNative/pull/695 Bugfixes from v0.8.1-prerelease: * fix: skip achievements generation when Steam not logged in by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/835 * fix: allow intent launches for non-Steam and offline-mode games by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/832 * Added app screen gradient so back button stays visible by @unbelievableflavour in https://github.com/utkarshdalal/GameNative/pull/843 * Fix/cpu affinity empty selection crash by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/764 * fix: wait for exit sync before returning to launcher by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/792 * fix(): Epic name mismatch between game and container ID + added logging for container deletion to catch orphans by @Catpotatos in https://github.com/utkarshdalal/GameNative/pull/760 * Fix crash on empty depot list (#729) by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/772 * fix: update action shows Resume instead of download progress by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/806 * Updated achievement uploading code to not skip achievements.json when… by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/847 * Cleaned up UI on Portrait screens (on game page) and on small landsca… by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/862 * Consolidated networking code to always attempt Google DNS, should pre… by @utkarshdalal in https://github.com/utkarshdalal/GameNative/pull/861 * Handle XServerView lifecycle across app sleep by @xXJSONDeruloXx in https://github.com/utkarshdalal/GameNative/pull/853 * fix: SD card games unrecoverable when external storage toggle off by @jeremybernstein in https://github.com/utkarshdalal/GameNative/pull/809 ## New Contributors * @Denis11212 made their first contribution in https://github.com/utkarshdalal/GameNative/pull/695 * @danbruno made their first contribution in https://github.com/utkarshdalal/GameNative/pull/712 * @Catpotatos made their first contribution in https://github.com/utkarshdalal/GameNative/pull/753 * @giovannygb made their first contribution in https://github.com/utkarshdalal/GameNative/pull/756 **Full Changelog**: https://github.com/utkarshdalal/GameNative/compare/v0.8.0...v0.8.1