FloatDeck

app.floatdeck
by Zapstore _@zapstore.dev

Republished from GitHub / F-Droid by the Zapstore main account.

First release: Aug 28, 2026, 3 total releases.

Most recent release: Sep 19, 2026.

Repo

Appears in 0 app stacks.

0 sats / 0 zaps received in the past year.

Sats Received

Underlying data available via MCP: app_zaps, app_releases.

Zap Count

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Releases

  • Sep 19, 2026 0.4.2
    ## What's Changed * fix(gl): render semi-transparent PNG alpha correctly by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/21 **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.4.1...v0.4.2 ## What's Changed * fix(gl): render semi-transparent PNG alpha correctly by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/21
    More…
    **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.4.1...v0.4.2
  • Sep 4, 2026 0.4.1
    ## What's Changed * feat(build): separate dev app identity for debug builds by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/17 * Enhance template selections and wallpaper button functionality by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/18 * ci: run shader validation only when shader sources change by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/19 **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.4.0...v0.4.1 ## What's Changed * feat(build): separate dev app identity for debug builds by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/17
    More…
    * Enhance template selections and wallpaper button functionality by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/18 * ci: run shader validation only when shader sources change by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/19 **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.4.0...v0.4.1
  • Aug 28, 2026 0.4.0
    ## What's Changed * feat(settings): add portrait drag toggle with position reset by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/13 * fix(service): update viewport on GL thread per rotation, reuse EGL surface by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/14 * Perf/frame pacing by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/15 * ci: validate embedded GLSL shaders with glslangValidator by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/16 **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.3.1...v0.4.0 ## What's Changed
    More…
    * feat(settings): add portrait drag toggle with position reset by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/13 * fix(service): update viewport on GL thread per rotation, reuse EGL surface by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/14 * Perf/frame pacing by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/15 * ci: validate embedded GLSL shaders with glslangValidator by @kxxoling in https://github.com/kxxoling/FloatDeck/pull/16 **Full Changelog**: https://github.com/kxxoling/FloatDeck/compare/v0.3.1...v0.4.0